The sparring style "Speed Sparring" was
developed in April 2007 by Gilbert Kapkowski.
Speed Sparring may be called "Martial
Arts Fencing". It is a modification of other martial arts sparring styles
like TKD Olympic Style or Kickboxing Pointfighting (Point Stop).
For the competition standard safety equipment
is used.
SPEED SPARRING CLASSIC Style
SPEED SPARRING KICKFIGHT
SPEED SPARRING BOXEN
1. SPEED SPARRING TAEKWONDO
Olympic Style
2. SPEED SPARRING KICKBOX
Style
In all modifications of Speed Sparring
competitors shall NOT use very hard power in order to make a K.O.
POINTS will be scored for correct point
attacks or for leaving the competiton area left or right or backwards.
Competition Rules
2.0.
1.COMPETITION AREA
The competition
area consists of BLUE and RED coloured martial arts mats with a thickness
of 10mm or 20mm.
Mats for Judo or
Karate (Red-Green) or other functional equipment may also be used for the
match.
The competition area
is measured 6 x 6 meter = 36 mats of 1x1 meter.
2.MATCH TIME
The match time is
usually 90 seconds without any break.
The clock will only
be stopped after a time-out command of the referee.
3.MATCH
Competitor blue
and red on start position. The referee declares the start command (fight).
The match is running
and will be stopped at the following events:
A Correct
Point of one or both competitors
B Leaving
the competition area (left or right)
C Leaving
the match zone backwards
D Important
break
f. e. holding the opponent, injury, knockdown, foul etc.
E End of
match by points
F End of
match time
4.RESULT and SCORING
Points
Points and deduction
points will be awarded by the referee and the point judge at the jury desk.
Winner of the match
is the competitor who first gains 9 Points or the highest number of Points
during the regular
match time. Modifications are possible = less or more than the maximum
of 9 Points.
In the event of a
draw with a minimum of 3:3 Points the match will be continued and ends
after the first successful
attack. Additional
match time = the regular time.
The winner by a score
with less than 3 Points wins the match
but this competitor
will be disqualified for the next round.
+ POINTS
1 Point = correct
boxing hit (to the head or body)
2 Points = correct
kick to the body
3 Points = correct
kick to the head
4 Points = correct
jump kick to the head
1 Point extra
= Opponent leaves with both feet the match zone
POINTS
1 Point minus
= Attack after stop command of the referee
1 Point minus
= Attacking a fallen opponent
1 Point minus
= Foul attack (to not allowed parts of the body)
Disqualification
in the event of 3 negative Points
5.POWER OF HITS
and KICKS, KNOCK-DOWN, K.O.
The effective power
of hits and kicks is not important for scoring points.
Only CORRECT actions
will score.
For a Knock-Down
no additional point will be awarded.
In the event of a
K.O. it is most important what has happened during the match
If the K.O. was the
result of a correct action = f. e. opponent is running towards the hit
or the kick,
the attacker wins
the match.
If the jury decides
the K.O. was the result of a foul or very hard contact
the attacker will
be disqualified.
In the event of a
disqualification the winner does not need the minimum of 3 Points to reach
the next round.
6.INJURY
In the event of
injury of one or both competitors the jury will decide
based on the same
rules as described in part
5.
The jury may also
make a decision based on the scored points at the time of injury.
7.ADDITIONAL RULES
All other rules
are based on tournament information and the regulations of ETF.
In the event of a
regular protest the ETF Jury Committee will decide finally.
SPEED SPARRING
Rules 2.0.
Version
1.0 made by Gilbert Kapkowski April 24-2007 in GER-Iserlohn, Bonstedtstrasse
33
Version
2.0 updated Jan 01-2009
These rules are copyrighted
and can be copied and distributed only with permission of the author and
with quoting the source.
CATEGORIES
TAEKWONDO Olympic
Sparring
CATEGORIES
KICK BOX SPARRING
(Point Stop)
as published in
tournament information |